新增: Phase2 阶段收尾(Sprint 1-20)

重构:删 5 零引用 crate(df-evolve/plugin/stages/task/traceability)+ 清死模块、ai.rs 拆 11 子 module、ai.ts 拆 6 composable、i18n 拆目录
功能:知识库全栈(df-project/scan + CRUD + 时间线 + 前端)、Settings 拆分、appSettings KV 迁移、模型池、LLM 并发 Semaphore
修复:审批持久化根治、ConditionEngine 默认拒绝、NodeRegistry unimplemented 清除、promote 补偿删除、工具结果截断 50KB、路径校验防 symlink 逃逸
文档:B-03 人工审批设计、决策记录三分档、规格契约自检、经验记录、todo 看板、PROGRESS 更新

详见 PROGRESS.md。src-tauri/儿童每日打卡应用/ 与本项目无关,已排除。
This commit is contained in:
2026-06-14 14:08:20 +08:00
parent 98393b4908
commit cf017f81e2
167 changed files with 19549 additions and 6886 deletions

View File

@@ -1,11 +1,14 @@
//! 对抗式评估系统 — 正反方辩论 + AI 分析师
//!
//! 当前为基于评分与内容信号的启发式实现(稳定、有区分度)。
//! TODO: 接入 df-ai LlmProvider 让正反方论点由 LLM 生成,启发式降级为 fallback。
use anyhow::Result;
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use df_core::types::IdeaId;
use df_core::types::{IdeaId, Priority};
use crate::capture::Idea;
use crate::scoring::IdeaScores;
/// 对抗评估结果
#[derive(Debug, Clone, Serialize, Deserialize)]
@@ -18,7 +21,7 @@ pub struct AdversarialEval {
pub recommendation: Recommendation,
}
/// 正方论点
/// 论点(正方/反方共用同一结构)
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Argument {
pub thesis: String, // 核心观点
@@ -27,15 +30,6 @@ pub struct Argument {
pub confidence: f64, // 置信度 0-1
}
/// 反方论点
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CounterArgument {
pub thesis: String, // 反对观点
pub evidence: Vec<String>, // 反对证据
pub reasoning: Vec<String>, // 反驳推理
pub confidence: f64, // 置信度 0-1
}
/// AI 分析师综合分析
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AnalystAnalysis {
@@ -55,7 +49,6 @@ pub enum AssessmentLevel {
Conditional, // 有条件执行
Revised, // 需要修改后执行
Defer, // 推迟执行
Reject, // 不推荐执行
}
/// 最终建议
@@ -66,7 +59,6 @@ pub enum Recommendation {
WithResources, // 配置资源后行动
ResearchMore, // 需要更多研究
Monitor, // 持续监控
Cancel, // 取消想法
}
/// 对抗评估引擎
@@ -74,133 +66,166 @@ pub struct AdversarialEngine;
impl AdversarialEngine {
/// 执行完整的对抗评估
#[allow(clippy::unused_async)] // 签名保留 async,待接 LLM 注入异步调用
pub async fn evaluate(idea: &Idea) -> Result<AdversarialEval> {
// 1. 生成正方观点
let positive = Self::generate_positive_argument(idea).await?;
// 先做多维评分,作为正反方论点与置信度的依据
let scores = crate::scoring::ScoringEngine::compute_default(idea);
// 2. 生成反方观点
let negative = Self::generate_negative_argument(idea, &positive).await?;
// 3. AI 分析师综合分析
let analyst = Self::analyst_analysis(idea, &positive, &negative).await?;
// 4. 计算最终分数和建议
let (final_score, recommendation) = Self::compute_final_assessment(&analyst);
let positive = Self::generate_positive_argument(idea, &scores)?;
let negative = Self::generate_negative_argument(idea, &scores)?;
let analyst = Self::analyst_analysis(idea, &scores)?;
let recommendation = Self::recommendation_for(&analyst.final_assessment);
Ok(AdversarialEval {
idea_id: idea.id.clone(),
positive,
negative,
analyst,
final_score,
final_score: scores.overall,
recommendation,
})
}
/// 生成正方观点(支持执行)
async fn generate_positive_argument(idea: &Idea) -> Result<Argument> {
// TODO: 接入 AI 生成正方观点
// 当前使用启发式模板
/// 生成正方观点(支持执行)— confidence 由可行性 + 影响力驱动
/// 注:返回 Result 为后续 LLM 注入失败预留,启发式阶段恒 Ok
fn generate_positive_argument(idea: &Idea, scores: &IdeaScores) -> Result<Argument> {
let desc = idea.description.trim();
let mut evidence = Vec::new();
evidence.push(format!("优先级:{}", priority_label(&idea.priority)));
if desc.is_empty() {
evidence.push("需求待补充(建议补全描述)".to_string());
} else {
let head: String = desc.chars().take(60).collect();
evidence.push(format!("明确需求:{}", head));
}
if idea.tags.is_empty() {
evidence.push("关联领域待界定".to_string());
} else {
evidence.push(format!("关联领域:{}", idea.tags.join("")));
}
if scores.impact >= 7.0 {
evidence.push("业务价值显著,影响面较广".to_string());
}
let title = &idea.title;
let desc = &idea.description;
// 正方置信度:可行性+影响力等权折算到 [0.1, 0.95],满分≈0.95 留质疑余地
let confidence =
((scores.feasibility * 0.5 + scores.impact * 0.5) / 10.0).clamp(0.1, 0.95);
let reasoning = vec![
format!("可行性评分 {:.1}/10路径相对清晰", scores.feasibility),
format!("影响力评分 {:.1}/10预期回报可观", scores.impact),
"整体风险可控,适合推进".to_string(),
];
Ok(Argument {
thesis: format!("{} 具有很高的价值可行性,应该优先执行", title),
evidence: vec![
format!("满足业务需求:{}", desc),
"投入产出比高".to_string(),
"技术实现可行".to_string(),
"时间窗口合适".to_string(),
],
reasoning: vec![
"能够解决现有痛点".to_string(),
"竞争优势明显".to_string(),
"风险可控".to_string(),
],
confidence: 0.75,
thesis: format!("{}」具备明确价值可行性,建议优先推进", idea.title),
evidence,
reasoning,
confidence,
})
}
/// 生成反方观点(反对或谨慎)
async fn generate_negative_argument(idea: &Idea, positive: &Argument) -> Result<CounterArgument> {
// TODO: 接入 AI 生成反方观点,考虑正方观点
/// 生成反方观点(反对或谨慎)— 论点基于想法实际缺陷confidence 随风险上升
fn generate_negative_argument(idea: &Idea, scores: &IdeaScores) -> Result<Argument> {
let desc = idea.description.trim();
let mut evidence = Vec::new();
if desc.is_empty() {
evidence.push("描述过于简略,需求边界不清".to_string());
} else if desc.chars().count() < 50 {
evidence.push("描述偏短,实现细节尚未论证".to_string());
}
if idea.tags.is_empty() {
evidence.push("缺少标签,影响范围未界定".to_string());
}
if scores.feasibility < 6.0 {
evidence.push(format!("可行性 {:.1}/10 偏低,实现路径存疑", scores.feasibility));
}
if matches!(idea.priority, Priority::Low) {
evidence.push("优先级偏低,可能非当前关键路径".to_string());
}
if evidence.is_empty() {
evidence.push("机会成本需权衡,可能存在更优替代方案".to_string());
}
let title = &idea.title;
// 反方强度:feasibility 每降 1 分 +0.04,impact 每降 1 分 +0.03,基线 0.25(满分也保留最低质疑),clamp [0.1, 0.9]
let confidence = ((10.0 - scores.feasibility) * 0.04 + (10.0 - scores.impact) * 0.03 + 0.25)
.clamp(0.1, 0.9);
Ok(CounterArgument {
thesis: format!("{} 需要谨慎评估,存在一定风险", title),
evidence: vec![
"资源投入较大".to_string(),
"市场不确定性高".to_string(),
"技术挑战存在".to_string(),
"机会成本高".to_string(),
],
reasoning: vec![
"ROI 需要进一步验证".to_string(),
"优先级可能过高".to_string(),
"存在更优替代方案".to_string(),
],
confidence: 0.65,
let reasoning = vec![
format!("资源投入与当前综合评分 {:.1} 需匹配", scores.overall),
"ROI 需进一步验证".to_string(),
"需评估是否存在更优解".to_string(),
];
Ok(Argument {
thesis: format!("「{}」需谨慎评估,存在风险与机会成本", idea.title),
evidence,
reasoning,
confidence,
})
}
/// AI 分析师综合分析
async fn analyst_analysis(
idea: &Idea,
positive: &Argument,
negative: &CounterArgument,
) -> Result<AnalystAnalysis> {
// TODO: 接入 AI 进行深度分析
/// AI 分析师综合分析 — 评估等级由综合评分决定,优势/劣势按维度动态生成
fn analyst_analysis(idea: &Idea, scores: &IdeaScores) -> Result<AnalystAnalysis> {
let final_assessment = match scores.overall {
x if x >= 7.5 => AssessmentLevel::StrongGo,
x if x >= 6.0 => AssessmentLevel::Recommended,
x if x >= 4.5 => AssessmentLevel::Conditional,
x if x >= 3.0 => AssessmentLevel::Revised,
_ => AssessmentLevel::Defer,
};
let positive_strengths = vec![
"方向正确,符合业务战略".to_string(),
"技术创新性较强".to_string(),
"用户价值明确".to_string(),
];
let mut strengths = Vec::new();
if scores.impact >= 6.0 {
strengths.push("业务价值明确".to_string());
}
if scores.feasibility >= 6.0 {
strengths.push("技术路径清晰".to_string());
}
if scores.urgency >= 7.0 {
strengths.push("时间窗口合适".to_string());
}
if strengths.is_empty() {
strengths.push("方向值得探索".to_string());
}
let weaknesses = vec![
"资源需求评估不足".to_string(),
"风险控制需要加强".to_string(),
"时间规划可能过于乐观".to_string(),
];
let mut weaknesses = Vec::new();
if scores.feasibility < 6.0 {
weaknesses.push("可行性论证不足".to_string());
}
if idea.description.trim().is_empty() {
weaknesses.push("需求描述缺失".to_string());
}
if scores.urgency < 4.0 {
weaknesses.push("紧急度偏低,易被搁置".to_string());
}
if weaknesses.is_empty() {
weaknesses.push("资源需求待评估".to_string());
}
// 启发式占位:固定风险模板,与具体想法无关,接 LLM 后改动态生成
let risks = vec![
"技术实现难度超出预期".to_string(),
"市场竞争加剧".to_string(),
"用户接受度不确定".to_string(),
"技术实现难度可能超出预期".to_string(),
"优先级与资源争夺".to_string(),
"需求范围蔓延".to_string(),
];
let opportunities = vec![
"可能形成新的竞争优势".to_string(),
"技术积累价值显著".to_string(),
"市场机会窗口良好".to_string(),
"可能形成可复用能力".to_string(),
"积累技术资产".to_string(),
];
// 基于正反方观点的强度计算
let positive_strength = positive.confidence;
let negative_strength = negative.confidence;
let net_positive = (positive_strength - negative_strength + 1.0) / 2.0;
let final_assessment = if net_positive > 0.7 {
AssessmentLevel::StrongGo
} else if net_positive > 0.5 {
AssessmentLevel::Recommended
} else if net_positive > 0.3 {
AssessmentLevel::Conditional
} else if net_positive > 0.1 {
AssessmentLevel::Revised
} else {
AssessmentLevel::Defer
};
let summary = format!(
"{}」综合评分 {:.1}/10{}。建议{}",
idea.title,
scores.overall,
assessment_desc(&final_assessment),
action_hint(&final_assessment)
);
Ok(AnalystAnalysis {
summary: format!(
"该想法整体价值评估中等偏上,建议在有条件的情况下执行。主要价值在于{},需要关注{}。",
idea.title,
if net_positive > 0.5 { "风险控制" } else { "价值验证" }
),
strengths: positive_strengths,
summary,
strengths,
weaknesses,
risks,
opportunities,
@@ -208,101 +233,148 @@ impl AdversarialEngine {
})
}
/// 计算最终评估分数和建议
fn compute_final_assessment(analyst: &AnalystAnalysis) -> (f64, Recommendation) {
// 基于评估等级映射分数
let base_score = match analyst.final_assessment {
AssessmentLevel::StrongGo => 8.5,
AssessmentLevel::Recommended => 7.0,
AssessmentLevel::Conditional => 5.5,
AssessmentLevel::Revised => 4.0,
AssessmentLevel::Defer => 2.5,
AssessmentLevel::Reject => 1.0,
};
// 根据优劣势微调分数
let strength_count = analyst.strengths.len() as f64;
let weakness_count = analyst.weaknesses.len() as f64;
let score_adjustment = (strength_count - weakness_count) * 0.3;
let final_score = (base_score + score_adjustment).clamp(0.0, 10.0);
let recommendation = match analyst.final_assessment {
/// 评估等级 → 最终建议
fn recommendation_for(level: &AssessmentLevel) -> Recommendation {
match level {
AssessmentLevel::StrongGo => Recommendation::ImmediateAction,
AssessmentLevel::Recommended => Recommendation::Soon,
AssessmentLevel::Conditional => Recommendation::WithResources,
AssessmentLevel::Revised => Recommendation::ResearchMore,
AssessmentLevel::Defer => Recommendation::Monitor,
AssessmentLevel::Reject => Recommendation::Cancel,
};
(final_score, recommendation)
}
}
/// 评估结果展示格式
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EvalDisplay {
pub idea_title: String,
pub positive_strength: f64,
pub negative_strength: f64,
pub net_sentiment: f64, // -1 到 1正为正面
pub assessment_level: String,
pub key_takeaways: Vec<String>,
pub action_items: Vec<String>,
}
impl From<AdversarialEval> for EvalDisplay {
fn from(eval: AdversarialEval) -> Self {
let net_sentiment = (eval.positive.confidence - eval.negative.confidence) as f64;
let key_takeaways = vec![
format!("优势:{}", eval.analyst.strengths.join("")),
format!("风险:{}", eval.analyst.risks.join("")),
format!("建议:{:?}", eval.recommendation),
];
let action_items = match eval.recommendation {
Recommendation::ImmediateAction => vec![
"立即组建项目团队".to_string(),
"制定详细执行计划".to_string(),
"分配必要资源".to_string(),
],
Recommendation::Soon => vec![
"下周启动项目".to_string(),
"准备资源需求".to_string(),
"制定时间表".to_string(),
],
Recommendation::WithResources => vec![
"确认资源预算".to_string(),
"评估ROI".to_string(),
"制定风险预案".to_string(),
],
Recommendation::ResearchMore => vec![
"进行市场调研".to_string(),
"收集用户反馈".to_string(),
"验证技术可行性".to_string(),
],
Recommendation::Monitor => vec![
"持续跟踪相关指标".to_string(),
"定期评估进展".to_string(),
"等待更好的时机".to_string(),
],
Recommendation::Cancel => vec![
"记录归档原因".to_string(),
"释放相关资源".to_string(),
"提取经验教训".to_string(),
],
};
EvalDisplay {
idea_title: eval.positive.thesis.split(' ').take(3).collect::<Vec<_>>().join(" "),
positive_strength: eval.positive.confidence,
negative_strength: eval.negative.confidence,
net_sentiment,
assessment_level: format!("{:?}", eval.analyst.final_assessment),
key_takeaways,
action_items,
}
}
}
}
fn priority_label(p: &Priority) -> &'static str {
match p {
Priority::Critical => "紧急",
Priority::High => "",
Priority::Medium => "",
Priority::Low => "",
}
}
fn assessment_desc(level: &AssessmentLevel) -> &'static str {
match level {
AssessmentLevel::StrongGo => "价值高且可行性强",
AssessmentLevel::Recommended => "整体值得推进",
AssessmentLevel::Conditional => "有条件地推进",
AssessmentLevel::Revised => "需调整后再评估",
AssessmentLevel::Defer => "建议暂缓",
}
}
fn action_hint(level: &AssessmentLevel) -> &'static str {
match level {
AssessmentLevel::StrongGo => "立即立项启动",
AssessmentLevel::Recommended => "尽快排期",
AssessmentLevel::Conditional => "配置资源后启动",
AssessmentLevel::Revised => "补充信息后重新评估",
AssessmentLevel::Defer => "持续观察时机",
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::capture::Idea;
use crate::scoring::ScoringEngine;
use df_core::types::{IdeaStatus, Priority};
fn make_idea(title: &str, desc: &str, priority: Priority, tags: Vec<&str>) -> Idea {
Idea {
id: "test-id".to_string(),
title: title.to_string(),
description: desc.to_string(),
status: IdeaStatus::Draft,
priority,
scores: None,
tags: tags.into_iter().map(String::from).collect(),
source: None,
related_ids: Vec::new(),
created_at: chrono::Utc::now(),
updated_at: chrono::Utc::now(),
}
}
#[tokio::test]
async fn a1_high_score_immediate_action() {
let desc = "面向用户的核心功能,带来显著增长,大幅提升效率。集成成熟方案,复用已有组件。".repeat(3);
let idea = make_idea("AI增长引擎", &desc, Priority::Critical, vec!["增长", "核心"]);
let scores = ScoringEngine::compute_default(&idea);
let eval = AdversarialEngine::evaluate(&idea).await.unwrap();
println!("\n[a1] 高分想法 → 期望 ImmediateAction");
println!(" scores: feas={:.2} impact={:.2} urg={:.2} overall={:.2}", scores.feasibility, scores.impact, scores.urgency, scores.overall);
println!(" eval: final_score={:.2} recommendation={:?}", eval.final_score, eval.recommendation);
println!(" 正方 confidence={:.2} 反方 confidence={:.2}", eval.positive.confidence, eval.negative.confidence);
assert!(eval.final_score >= 7.5, "final_score 应≥7.5, 实际 {:.2}", eval.final_score);
assert_eq!(eval.recommendation, Recommendation::ImmediateAction);
}
#[tokio::test]
async fn a2_mid_score_soon() {
let desc = "面向用户的功能,集成已有方案,提升体验".to_string();
let idea = make_idea("体验优化", &desc, Priority::Medium, vec!["体验"]);
let scores = ScoringEngine::compute_default(&idea);
let eval = AdversarialEngine::evaluate(&idea).await.unwrap();
println!("\n[a2] 中分想法 → 期望 Soon");
println!(" scores overall={:.2} eval final_score={:.2} recommendation={:?}", scores.overall, eval.final_score, eval.recommendation);
assert_eq!(eval.recommendation, Recommendation::Soon);
}
#[tokio::test]
async fn a3_low_score_monitor() {
let desc = "重构迁移大规模分布式重写从零全新架构高并发底层".to_string();
let idea = make_idea("过度工程", &desc, Priority::Low, vec![]);
let scores = ScoringEngine::compute_default(&idea);
let eval = AdversarialEngine::evaluate(&idea).await.unwrap();
println!("\n[a3] 低分想法 → 期望 Monitor");
println!(" scores overall={:.2} eval final_score={:.2} recommendation={:?}", scores.overall, eval.final_score, eval.recommendation);
assert!(eval.final_score < 3.0, "final_score 应<3.0, 实际 {:.2}", eval.final_score);
assert_eq!(eval.recommendation, Recommendation::Monitor);
}
#[tokio::test]
async fn a4_confidence_ranges() {
let idea = make_idea("普通想法", "一般描述", Priority::Medium, vec!["标签"]);
let eval = AdversarialEngine::evaluate(&idea).await.unwrap();
println!("\n[a4] confidence 区间校验");
println!(" 正方={:.2} (应∈[0.1, 0.95]) 反方={:.2} (应∈[0.1, 0.9])", eval.positive.confidence, eval.negative.confidence);
assert!(eval.positive.confidence >= 0.1 && eval.positive.confidence <= 0.95);
assert!(eval.negative.confidence >= 0.1 && eval.negative.confidence <= 0.9);
}
#[tokio::test]
async fn a5_positive_thesis_contains_title() {
let idea = make_idea("独家创意", "描述内容", Priority::High, vec![]);
let eval = AdversarialEngine::evaluate(&idea).await.unwrap();
println!("\n[a5] 正方论点含标题");
println!(" thesis: {}", eval.positive.thesis);
assert!(eval.positive.thesis.contains("独家创意"), "正方 thesis 应含标题");
}
#[tokio::test]
async fn a6_negative_evidence_nonempty() {
let idea = make_idea("待质疑想法", "", Priority::Low, vec![]);
let eval = AdversarialEngine::evaluate(&idea).await.unwrap();
println!("\n[a6] 反方证据非空 ({} 条)", eval.negative.evidence.len());
for (i, e) in eval.negative.evidence.iter().enumerate() {
println!(" 证据{}: {}", i + 1, e);
}
assert!(!eval.negative.evidence.is_empty(), "反方 evidence 不应为空");
}
#[tokio::test]
async fn a7_final_score_consistency() {
let desc = "面向用户的核心功能".to_string();
let idea = make_idea("一致性测试", &desc, Priority::High, vec!["核心"]);
let scores = ScoringEngine::compute_default(&idea);
let eval = AdversarialEngine::evaluate(&idea).await.unwrap();
println!("\n[a7] final_score == scores.overall 一致性");
println!(" scores.overall={:.2} eval.final_score={:.2}", scores.overall, eval.final_score);
println!(" analyst.summary: {}", eval.analyst.summary);
assert!((eval.final_score - scores.overall).abs() < 0.001, "final_score 应等于 overall");
assert!(eval.analyst.summary.contains("一致性测试"), "summary 应含标题");
}
}

View File

@@ -1,79 +0,0 @@
//! 想法评估器 — 对想法进行多维度评估
use anyhow::Result;
use df_core::types::IdeaId;
use crate::adversarial::{AdversarialEngine, AdversarialEval};
use crate::capture::Idea;
use crate::scoring::IdeaScores;
/// 评估维度
#[derive(Debug, Clone, Copy)]
pub enum EvalDimension {
/// 可行性
Feasibility,
/// 影响力
Impact,
/// 紧急度
Urgency,
}
/// 评估结果
#[derive(Debug, Clone)]
pub struct EvalResult {
pub idea_id: IdeaId,
pub scores: IdeaScores,
pub recommendation: Recommendation,
pub comments: Vec<String>,
}
/// 评估建议
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Recommendation {
/// 强烈推荐立即执行
StrongApprove,
/// 推荐执行
Approve,
/// 需要更多信息
NeedsInfo,
/// 建议推迟
Defer,
/// 不推荐
Reject,
}
/// 想法评估器
pub struct IdeaEvaluator;
impl IdeaEvaluator {
/// 评估一个想法 - 使用对抗式评估
pub async fn evaluate_adversarial(idea: &Idea) -> Result<AdversarialEval> {
AdversarialEngine::evaluate(idea).await
}
/// 评估一个想法 - 保持向后兼容
pub fn evaluate(idea: &Idea) -> Result<EvalResult> {
// 使用简单评分作为后备
let scores = crate::scoring::ScoringEngine::compute_default(idea);
let recommendation = if scores.overall >= 8.0 {
Recommendation::StrongApprove
} else if scores.overall >= 6.0 {
Recommendation::Approve
} else if scores.overall >= 4.0 {
Recommendation::NeedsInfo
} else if scores.overall >= 2.0 {
Recommendation::Defer
} else {
Recommendation::Reject
};
Ok(EvalResult {
idea_id: idea.id.clone(),
scores,
recommendation,
comments: Vec::new(),
})
}
}

View File

@@ -1,76 +0,0 @@
//! 想法关联图 — 管理想法之间的关系
use std::collections::HashMap;
use df_core::types::IdeaId;
/// 想法之间的关系类型
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum RelationKind {
/// 相似(语义相近)
Similar,
/// 依赖A 依赖 B
DependsOn,
/// 衍生A 衍生自 B
DerivedFrom,
/// 互补A 和 B 可以互补)
Complementary,
}
/// 想法关系边
#[derive(Debug, Clone)]
pub struct Relation {
pub source_id: IdeaId,
pub target_id: IdeaId,
pub kind: RelationKind,
pub strength: f64, // 0.0 ~ 1.0
}
/// 想法关联图
pub struct IdeaGraph {
/// 邻接表idea_id -> 相关关系列表)
edges: HashMap<IdeaId, Vec<Relation>>,
}
impl IdeaGraph {
/// 创建空图
pub fn new() -> Self {
Self {
edges: HashMap::new(),
}
}
/// 添加关系
pub fn add_relation(&mut self, source_id: IdeaId, target_id: IdeaId, kind: RelationKind, strength: f64) {
let relation = Relation {
source_id: source_id.clone(),
target_id: target_id.clone(),
kind,
strength,
};
self.edges.entry(source_id).or_default().push(relation.clone());
self.edges.entry(target_id).or_default().push(relation);
}
/// 获取与指定想法相关的所有关系
pub fn get_relations(&self, idea_id: &IdeaId) -> Vec<&Relation> {
self.edges.get(idea_id).map(|r| r.iter().collect()).unwrap_or_default()
}
/// 查找相似想法
pub fn find_similar(&self, idea_id: &IdeaId) -> Vec<&Relation> {
self.get_relations(idea_id)
.into_iter()
.filter(|r| r.kind == RelationKind::Similar)
.collect()
}
// TODO: 基于向量相似度的自动关联发现
// TODO: 图遍历、聚类算法
}
impl Default for IdeaGraph {
fn default() -> Self {
Self::new()
}
}

View File

@@ -1,8 +1,6 @@
//! df-ideas: 想法池 — 捕获、评估、评分、关联图、晋升
//! df-ideas: 想法池 — 捕获、评估、评分、晋升
pub mod adversarial;
pub mod capture;
pub mod evaluator;
pub mod graph;
pub mod promotion;
pub mod scoring;

View File

@@ -1,14 +1,15 @@
//! 想法晋升 — 将想法转为项目
use anyhow::Result;
use serde::Serialize;
use df_core::types::{IdeaId, ProjectId};
use crate::adversarial::Recommendation;
use crate::capture::Idea;
use crate::evaluator::Recommendation;
/// 晋升结果
#[derive(Debug, Clone)]
#[derive(Debug, Clone, Serialize)]
pub struct PromotionResult {
pub idea_id: IdeaId,
pub project_id: ProjectId,
@@ -44,7 +45,7 @@ impl IdeaPromoter {
pub fn try_promote(&self, idea: &Idea, recommendation: &Recommendation) -> Result<PromotionResult> {
match self.policy {
PromotionPolicy::Auto => {
if matches!(recommendation, Recommendation::StrongApprove | Recommendation::Approve) {
if matches!(recommendation, Recommendation::ImmediateAction | Recommendation::Soon) {
self.do_promote(idea)
} else {
Ok(PromotionResult {

View File

@@ -1,10 +1,16 @@
//! 评分引擎 — 多维度加权评分
//! 评分引擎 — 基于想法内容的多维度启发式评分
//!
//! 各维度分数均为 0-10IPC 层会 *10 缩放为 0-100 以匹配前端)。
//! 启发式依据:优先级、描述充实度、标签、关键词信号——保证稳定且有区分度。
//! TODO: 接入 AI 做语义级深度评分。
use crate::capture::Idea;
/// 想法评分详情(重新导出 capture 模块中的定义)
pub use crate::capture::IdeaScores;
use df_core::types::Priority;
/// 评分权重配置
#[derive(Debug, Clone)]
pub struct ScoringWeights {
@@ -28,17 +34,12 @@ pub struct ScoringEngine;
impl ScoringEngine {
/// 使用默认权重计算评分
///
/// TODO: 接入 AI 进行深度评分,当前返回基于启发式的分数
pub fn compute_default(idea: &Idea) -> IdeaScores {
let weights = ScoringWeights::default();
Self::compute(idea, &weights)
Self::compute(idea, &ScoringWeights::default())
}
/// 使用指定权重计算评分
pub fn compute(idea: &Idea, weights: &ScoringWeights) -> IdeaScores {
// TODO: 基于想法内容、历史数据、AI 分析等多维度评分
// 当前使用基于启发式的占位评分
let feasibility = Self::heuristic_feasibility(idea);
let impact = Self::heuristic_impact(idea);
let urgency = Self::heuristic_urgency(idea);
@@ -55,21 +56,181 @@ impl ScoringEngine {
}
}
/// 启发式可行性评分
fn heuristic_feasibility(_idea: &Idea) -> f64 {
// TODO: 基于描述复杂度、资源需求等评估
5.0
/// 启发式可行性评分(描述充实度 + 技术/资源信号词)
fn heuristic_feasibility(idea: &Idea) -> f64 {
let mut score = 5.0_f64;
let desc = idea.description.trim();
if !desc.is_empty() {
score += 1.5;
}
let len = desc.chars().count();
if (50..=500).contains(&len) {
score += 1.0;
} else if len > 500 {
// 过长描述通常意味着实现复杂度上升
score -= 0.5;
}
// 可行性正向信号
let pos = count_any(desc, &[
"复用", "已有", "简单", "集成", "支持", "成熟", "基于", "现成", "脚手架", "模板",
]);
score += (pos as f64) * 0.5;
// 复杂度负向信号
let neg = count_any(desc, &[
"重构", "迁移", "大规模", "分布式", "重写", "从零", "全新架构", "高并发", "底层",
]);
score -= (neg as f64) * 0.6;
score.clamp(0.0, 10.0)
}
/// 启发式影响力评分
fn heuristic_impact(_idea: &Idea) -> f64 {
// TODO: 基于业务价值、用户影响等评估
5.0
/// 启发式影响力评分(优先级 + 价值信号词 + 标签广度)
fn heuristic_impact(idea: &Idea) -> f64 {
let mut score = match idea.priority {
Priority::Critical => 8.0,
Priority::High => 6.5,
Priority::Medium => 5.0,
Priority::Low => 3.5,
};
if !idea.tags.is_empty() {
score += 0.5;
// 标签越多影响面越广,上限 +1.0
score += (idea.tags.len().min(4) as f64) * 0.25;
}
let desc = idea.description.trim();
let value_hits = count_any(desc, &[
"用户", "增长", "收入", "效率", "体验", "核心", "关键", "痛点", "竞品", "留存",
]);
score += (value_hits as f64) * 0.5;
if desc.chars().count() > 100 {
score += 0.5;
}
score.clamp(0.0, 10.0)
}
/// 启发式紧急度评分
fn heuristic_urgency(_idea: &Idea) -> f64 {
// TODO: 基于优先级、时间窗口等评估
5.0
/// 启发式紧急度评分(优先级 + 时效信号词)
fn heuristic_urgency(idea: &Idea) -> f64 {
let mut score = match idea.priority {
Priority::Critical => 9.0,
Priority::High => 7.0,
Priority::Medium => 5.0,
Priority::Low => 3.0,
};
let desc = idea.description.trim();
let time_hits = count_any(desc, &[
"立即", "马上", "紧急", "尽快", "本周", "上线", "deadline", "截止", "先行", "阻塞",
]);
score += (time_hits as f64) * 0.5;
score.clamp(0.0, 10.0)
}
}
/// 统计 text 中命中任一关键词的数量(小写匹配,兼顾中英文)
/// 局限:纯子串匹配,不识别"不复用""无用户增长"等否定前缀,接 LLM 后由语义层修正
fn count_any(text: &str, keywords: &[&str]) -> usize {
let lower = text.to_lowercase();
keywords.iter().filter(|kw| lower.contains(*kw)).count()
}
#[cfg(test)]
mod tests {
use super::*;
use crate::capture::Idea;
use df_core::types::{IdeaStatus, Priority};
/// 辅助工厂:构造测试用 Idea时间/ID 用默认值,不影响评分)
fn make_idea(title: &str, desc: &str, priority: Priority, tags: Vec<&str>) -> Idea {
Idea {
id: "test-id".to_string(),
title: title.to_string(),
description: desc.to_string(),
status: IdeaStatus::Draft,
priority,
scores: None,
tags: tags.into_iter().map(String::from).collect(),
source: None,
related_ids: Vec::new(),
created_at: chrono::Utc::now(),
updated_at: chrono::Utc::now(),
}
}
#[test]
fn s1_empty_idea_baseline() {
let idea = make_idea("测试想法", "", Priority::Medium, vec![]);
let s = ScoringEngine::compute_default(&idea);
println!("\n[s1] 空想法 (Medium / 无描述 / 无标签)");
println!(" 可行性={:.2} 影响力={:.2} 紧急度={:.2} 综合={:.2}", s.feasibility, s.impact, s.urgency, s.overall);
assert!((s.overall - 5.0).abs() < 0.01, "空想法 overall 应为 5.0, 实际 {:.2}", s.overall);
}
#[test]
fn s2_high_priority_value_desc() {
let desc = "面向用户的核心功能,带来显著增长,大幅提升效率。集成成熟方案,复用已有组件,快速交付价值。".repeat(3);
let idea = make_idea("增长引擎", &desc, Priority::Critical, vec!["增长", "核心"]);
let s = ScoringEngine::compute_default(&idea);
println!("\n[s2] 高优先级 + 价值描述 (Critical / ~120字 / 含价值词)");
println!(" 可行性={:.2} 影响力={:.2} 紧急度={:.2} 综合={:.2}", s.feasibility, s.impact, s.urgency, s.overall);
assert!(s.impact >= 7.0, "impact 应≥7.0, 实际 {:.2}", s.impact);
assert!(s.urgency >= 8.0, "urgency 应≥8.0, 实际 {:.2}", s.urgency);
}
#[test]
fn s3_low_priority_short_desc() {
let idea = make_idea("小优化", "一句话", Priority::Low, vec![]);
let s = ScoringEngine::compute_default(&idea);
println!("\n[s3] 低优先级 + 短描述 (Low / 3字)");
println!(" 可行性={:.2} 影响力={:.2} 紧急度={:.2} 综合={:.2}", s.feasibility, s.impact, s.urgency, s.overall);
assert!((s.overall - 4.6).abs() < 0.01, "overall 应为 4.6, 实际 {:.2}", s.overall);
}
#[test]
fn s4_feasibility_positive_signals() {
let idea = make_idea("复用方案", "复用已有组件,简单集成现成脚手架", Priority::Medium, vec![]);
let s = ScoringEngine::compute_default(&idea);
println!("\n[s4] 可行性正向信号 (含 复用/已有/简单/集成/现成/脚手架)");
println!(" 可行性={:.2} (预期 9.5)", s.feasibility);
assert!((s.feasibility - 9.5).abs() < 0.01, "正向信号 feasibility 应为 9.5, 实际 {:.2}", s.feasibility);
}
#[test]
fn s5_feasibility_negative_signals() {
let idea = make_idea("大重构", "大规模重构迁移,分布式重写从零开始", Priority::Medium, vec![]);
let s = ScoringEngine::compute_default(&idea);
println!("\n[s5] 可行性负向信号 (含 大规模/重构/迁移/分布式/重写/从零)");
println!(" 可行性={:.2} (预期 ≤5.0)", s.feasibility);
assert!(s.feasibility <= 5.0, "负向信号 feasibility 应≤5.0, 实际 {:.2}", s.feasibility);
}
#[test]
fn s6_custom_weights() {
let idea = make_idea("高可行低影响", "复用已有简单集成现成", Priority::Low, vec![]);
let custom = ScoringWeights { feasibility: 0.7, impact: 0.2, urgency: 0.1 };
let s_custom = ScoringEngine::compute(&idea, &custom);
let s_default = ScoringEngine::compute_default(&idea);
let manual = s_custom.feasibility * 0.7 + s_custom.impact * 0.2 + s_custom.urgency * 0.1;
println!("\n[s6] 自定义权重 (feas:0.7 / impact:0.2 / urg:0.1)");
println!(" 自定义综合={:.2} 默认综合={:.2} 手算加权={:.2}", s_custom.overall, s_default.overall, manual);
assert!((s_custom.overall - manual).abs() < 0.01, "overall 应等于手算加权");
assert!(s_custom.overall > s_default.overall, "高 feas 配高权重应让综合更高");
}
#[test]
fn s7_clamp_upper_bound() {
let desc = "复用已有简单集成现成成熟基于脚手架模板支持".repeat(20);
let idea = make_idea("满分想法", &desc, Priority::Critical, vec!["a", "b", "c", "d"]);
let s = ScoringEngine::compute_default(&idea);
println!("\n[s7] clamp 上限 (堆正向词 + 超长描述 + Critical)");
println!(" 可行性={:.2} 影响力={:.2} 紧急度={:.2} 综合={:.2}", s.feasibility, s.impact, s.urgency, s.overall);
assert!(s.feasibility <= 10.0 && s.impact <= 10.0 && s.urgency <= 10.0, "所有维度应≤10");
}
#[test]
fn s8_clamp_lower_bound() {
let desc = "重构迁移大规模分布式重写从零全新架构高并发底层".repeat(20);
let idea = make_idea("灾难想法", &desc, Priority::Low, vec![]);
let s = ScoringEngine::compute_default(&idea);
println!("\n[s8] clamp 下限 (堆负向词 + Low)");
println!(" 可行性={:.2} 影响力={:.2} 紧急度={:.2} 综合={:.2}", s.feasibility, s.impact, s.urgency, s.overall);
assert!(s.feasibility >= 0.0 && s.impact >= 0.0 && s.urgency >= 0.0, "所有维度应≥0");
}
}