//! 评分引擎 — 多维度加权评分 use crate::capture::Idea; /// 想法评分详情(重新导出 capture 模块中的定义) pub use crate::capture::IdeaScores; /// 评分权重配置 #[derive(Debug, Clone)] pub struct ScoringWeights { pub feasibility: f64, pub impact: f64, pub urgency: f64, } impl Default for ScoringWeights { fn default() -> Self { Self { feasibility: 0.4, impact: 0.4, urgency: 0.2, } } } /// 评分引擎 pub struct ScoringEngine; impl ScoringEngine { /// 使用默认权重计算评分 /// /// TODO: 接入 AI 进行深度评分,当前返回基于启发式的分数 pub fn compute_default(idea: &Idea) -> IdeaScores { let weights = ScoringWeights::default(); Self::compute(idea, &weights) } /// 使用指定权重计算评分 pub fn compute(idea: &Idea, weights: &ScoringWeights) -> IdeaScores { // TODO: 基于想法内容、历史数据、AI 分析等多维度评分 // 当前使用基于启发式的占位评分 let feasibility = Self::heuristic_feasibility(idea); let impact = Self::heuristic_impact(idea); let urgency = Self::heuristic_urgency(idea); let overall = feasibility * weights.feasibility + impact * weights.impact + urgency * weights.urgency; IdeaScores { feasibility, impact, urgency, overall, } } /// 启发式可行性评分 fn heuristic_feasibility(_idea: &Idea) -> f64 { // TODO: 基于描述复杂度、资源需求等评估 5.0 } /// 启发式影响力评分 fn heuristic_impact(_idea: &Idea) -> f64 { // TODO: 基于业务价值、用户影响等评估 5.0 } /// 启发式紧急度评分 fn heuristic_urgency(_idea: &Idea) -> f64 { // TODO: 基于优先级、时间窗口等评估 5.0 } }