Files
DevFlow/crates/df-relay/src/relay.rs
绝尘 cb7e1fce82 新增: 小程序配置持久化与心跳闭环 + 文档同步
小程序(mobile client)三项改进:

一、配置持久化(分发前置)
- 运行时配置(relay 地址/设备 ID/token/心跳间隔)接入 storage
- 懒加载:首次读取从 storage 恢复,合并默认值兼容旧字段
- 新增重置函数:清除 storage + 回到默认占位值
- 读写失败降级不崩溃

二、心跳 pong 闭环(移动网络可靠性)
- 中继服务识别小程序心跳 ping,直接回 pong(不经桌面端透传)
- 小程序收到 pong 更新入站时间,半连接看门狗据此判活
- 治移动网络 TCP 半连接挂死(socket 仍开但无响应)

三、文档同步关闭已完成项
- 条件表达式引擎:求值器+执行器+前端编辑入口+翻译均已落地
- 流式状态按会话隔离:accessor 委派 per-conv Map 已落地
- 灵感录入增强:表单已含来源/标签/优先级字段
2026-06-28 23:55:51 +08:00

443 lines
16 KiB
Rust

//! df-relay 中继服务核心实现
//!
//! 设计依据:设计文档「Layer2」—— axum WS Server + 广播中继。
//! 接受两类连接:小程序(device_id 鉴权)+ 桌面端(token 配对),按 device_id
//! 配对转发(非全局广播),纯转发无业务逻辑。
//!
//! 协议(简单握手):
//! 1. 客户端建立 WS 后,首条消息发 JSON `Hello { kind, device_id, token }` 宣告身份。
//! 2. relay 校验 token(MVP:env `DF_RELAY_TOKEN` 或硬编码常量;生产级鉴权留 Phase3)。
//! 3. 校验通过 → 注册连接、进入收发循环;失败 → 发 Error 帧 + Close。
//! 4. 后续消息按 kind 路由:Event(device→miniapp)/ Command(miniapp→device)/ Control。
//!
//! AiChatEvent JSON 透传:relay 不解析 payload,只按 device_id + 方向转发。
use std::net::SocketAddr;
use async_trait::async_trait;
use axum::{
extract::{
ws::{Message, WebSocket, WebSocketUpgrade},
State,
},
response::IntoResponse,
routing::get,
Router,
};
use futures_util::{SinkExt, StreamExt};
use serde::{Deserialize, Serialize};
use tokio::sync::mpsc;
use crate::broadcast::{BroadcastMessage, ClientKind, MessageKind};
use crate::conn::{next_conn_id, ConnHandle, ConnId, RelayState};
use crate::error::{RelayError, Result};
/// 读取期望 token(必需:env `DF_RELAY_TOKEN` 必须设置,未设置时 panic)。
/// 生产级鉴权(每 device 独立 token + 过期刷新)留 Phase3。
fn expected_token() -> String {
std::env::var("DF_RELAY_TOKEN").unwrap_or_else(|_| {
panic!("必须设置环境变量 DF_RELAY_TOKEN")
})
}
/// 客户端首消息:身份宣告(简单协议)
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Hello {
/// 客户端类型("device" / "miniapp")
pub kind: ClientKindWire,
/// 配对绑定的设备 ID
pub device_id: String,
/// 配对 token
pub token: String,
}
/// Hello.kind 的传输表示(serde 字符串,与 ClientKind 解耦避免 rename 歧义)
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "snake_case")]
pub enum ClientKindWire {
Device,
Miniapp,
}
impl From<ClientKindWire> for ClientKind {
fn from(w: ClientKindWire) -> Self {
match w {
ClientKindWire::Device => ClientKind::Device,
ClientKindWire::Miniapp => ClientKind::Miniapp,
}
}
}
/// 中继服务抽象
///
/// 设计为 trait 便于测试 mock + 未来替换实现(如换 tonic gRPC 网关)。
#[async_trait]
pub trait RelayServer: Send + Sync {
/// 启动 HTTP/WS 服务监听指定地址
async fn start(&self, addr: &str) -> Result<()>;
/// 广播消息给指定 device_id 绑定的对端
async fn broadcast(&self, msg: BroadcastMessage) -> Result<()>;
/// 查询 device 是否有在线连接(离线降级判断用)
fn is_device_online(&self, device_id: &str) -> bool;
}
/// 默认中继服务(持有共享 RelayState)
pub struct DefaultRelayServer {
state: RelayState,
}
impl DefaultRelayServer {
pub fn new() -> Self {
Self {
state: RelayState::new(),
}
}
/// 从既有 RelayState 构造(测试 / 外部复用)
pub fn with_state(state: RelayState) -> Self {
Self { state }
}
/// 暴露共享状态(外部可读连接数等)
pub fn state(&self) -> RelayState {
self.state.clone()
}
}
impl Default for DefaultRelayServer {
fn default() -> Self {
Self::new()
}
}
#[async_trait]
impl RelayServer for DefaultRelayServer {
async fn start(&self, addr: &str) -> Result<()> {
let socket_addr: SocketAddr = addr
.parse()
.map_err(|e| RelayError::Start(format!("地址解析失败 {addr}: {e}")))?;
let app = build_router(self.state.clone());
let listener = tokio::net::TcpListener::bind(&socket_addr)
.await
.map_err(|e| RelayError::Start(format!("监听绑定失败 {addr}: {e}")))?;
tracing::info!(%addr, "df-relay WS 服务已启动");
axum::serve(listener, app)
.await
.map_err(|e| RelayError::Start(format!("axum::serve 失败: {e}")))?;
Ok(())
}
async fn broadcast(&self, msg: BroadcastMessage) -> Result<()> {
let delivered = self.state.route(&msg).await;
if delivered == 0 {
// 对端离线不算硬错误(MVP 返回 Ok,离线降级由调用方据 is_device_online 判断)
tracing::debug!(
device_id = %msg.device_id,
kind = ?msg.kind,
"广播无对端在线(消息丢弃)"
);
}
Ok(())
}
fn is_device_online(&self, device_id: &str) -> bool {
// trait 同步签名:tokio Mutex 用 try_lock 快照,失败保守返回 false
match self.state.inner().try_lock() {
Ok(g) => g.is_device_online(device_id),
Err(_) => false,
}
}
}
/// axum WS 路由构造
///
/// 暴露 `/ws/device`(桌面端连入)与 `/ws/miniapp`(小程序连入)两个端点,
/// 共享 RelayState。端点仅决定「期望的客户端类型」,真正的身份宣告在首消息
/// Hello 中再次校验(防误连/误用)。
pub fn build_router(state: RelayState) -> Router {
Router::new()
.route("/ws/device", get(device_ws_handler))
.route("/ws/miniapp", get(miniapp_ws_handler))
.with_state(state)
}
/// 桌面端 WS upgrade handler
async fn device_ws_handler(
ws: WebSocketUpgrade,
State(state): State<RelayState>,
) -> impl IntoResponse {
tracing::debug!("桌面端 WS 连接接入");
ws.on_upgrade(move |socket| handle_connection(socket, state, ClientKindWire::Device))
}
/// 小程序 WS upgrade handler
async fn miniapp_ws_handler(
ws: WebSocketUpgrade,
State(state): State<RelayState>,
) -> impl IntoResponse {
tracing::debug!("小程序 WS 连接接入");
ws.on_upgrade(move |socket| handle_connection(socket, state, ClientKindWire::Miniapp))
}
/// WS 连接生命周期(握手 → 收发循环 → 注销)
///
/// 步骤:
/// 1. 等待首条 Hello 文本帧,校验 kind 与 token。
/// 2. 校验通过:分配 conn_id + mpsc,注册 ConnHandle,派发广播读取任务。
/// 3. 主循环:从 socket recv 文本帧 → 构造 BroadcastMessage → route 投递。
/// 4. 同时读取 mpsc 广播队列 → 写回 socket(双任务用 split sink/stream)。
/// 5. 任一端断开 → 注销连接、关闭 mpsc。
async fn handle_connection(socket: WebSocket, state: RelayState, expected: ClientKindWire) {
// 握手阶段:等待首条 Hello
let (mut socket_tx, mut socket_rx) = socket.split();
let hello = match recv_hello(&mut socket_rx).await {
Ok(h) => h,
Err(e) => {
tracing::warn!(error = %e, "握手失败:未收到合法 Hello");
let _ = send_text(
&mut socket_tx,
r#"{"kind":"control","error":"handshake_failed"}"#,
)
.await;
let _ = socket_tx.close().await;
return;
}
};
// 身份 + token 双因子校验
if hello.kind != expected {
tracing::warn!(
?hello.kind,
?expected,
"握手失败:客户端类型与端点不匹配"
);
let _ = send_text(
&mut socket_tx,
r#"{"kind":"control","error":"kind_mismatch"}"#,
)
.await;
let _ = socket_tx.close().await;
return;
}
if hello.token != expected_token() {
tracing::warn!(
device_id = %hello.device_id,
"握手失败:token 校验不通过"
);
let _ = send_text(
&mut socket_tx,
r#"{"kind":"control","error":"auth_failed"}"#,
)
.await;
let _ = socket_tx.close().await;
return;
}
let conn_id = next_conn_id();
let kind: ClientKind = hello.kind.into();
let device_id = hello.device_id.clone();
tracing::info!(
conn_id = conn_id.0,
?kind,
device_id = %device_id,
"连接握手通过,进入收发循环"
);
// 握手通过:立即发 ack 控制帧给客户端。
// 客户端据此判定握手成功(首条非 error 消息即 handshaked),不依赖等待对端首条业务消息 ——
// 否则单端连入时(device 离线)relay 静默,客户端永卡 handshaking,send 被 handshaked 守卫拦截。
let _ = send_text(
&mut socket_tx,
r#"{"kind":"control","payload":{"control_kind":"hello_ack"}}"#,
)
.await;
// 建立广播投递 mpsc(连接读取任务消费 → 写回 socket)
let (bc_tx, bc_rx) = mpsc::unbounded_channel::<BroadcastMessage>();
let handle = ConnHandle::new(conn_id, kind, device_id.clone(), bc_tx);
state.add_conn(handle).await;
// 派发广播读取任务:从 bc_rx 取消息 → 序列化 → 写 socket
let mut bc_task = tokio::spawn(broadcast_pump(bc_rx, socket_tx));
// 主循环:从 socket recv → 构造 BroadcastMessage → route
loop {
tokio::select! {
// socket 入帧
maybe_msg = socket_rx.next() => {
match maybe_msg {
Some(Ok(Message::Text(text))) => {
if let Err(e) = handle_inbound_text(&state, conn_id, kind, &device_id, &text).await {
tracing::warn!(conn_id = conn_id.0, error = %e, "入站消息处理失败,忽略");
}
}
Some(Ok(Message::Binary(_))) => {
// MVP 仅支持文本帧;二进制帧忽略(协议层可后续扩展)
tracing::debug!(conn_id = conn_id.0, "收到二进制帧,忽略");
}
Some(Ok(Message::Ping(_))) | Some(Ok(Message::Pong(_))) => {
// axum/tungstenite 协议层 Ping/Pong 自动处理,这里仅记录
tracing::trace!(conn_id = conn_id.0, "协议层 Ping/Pong");
}
Some(Ok(Message::Close(_))) | None => {
tracing::info!(conn_id = conn_id.0, "客户端主动关闭连接");
break;
}
Some(Err(e)) => {
tracing::warn!(conn_id = conn_id.0, error = %e, "socket 接收错误,断开");
break;
}
}
}
// 广播 pump 任务结束(socket_tx 关闭或 mpsc 关闭)
res = &mut bc_task => {
match res {
Ok(()) => {
tracing::debug!(conn_id = conn_id.0, "广播 pump 任务正常结束");
}
Err(e) => {
tracing::warn!(conn_id = conn_id.0, error = %e, "广播 pump 任务 panic");
}
}
break;
}
}
}
// 注销连接
if let Some(d) = state.remove_conn(conn_id).await {
tracing::info!(conn_id = conn_id.0, device_id = %d, "连接已注销");
}
// 结束 pump 任务(若仍在运行)
bc_task.abort();
}
/// 接收并解析首条 Hello 文本帧
async fn recv_hello(rx: &mut futures_util::stream::SplitStream<WebSocket>) -> Result<Hello> {
let deadline = tokio::time::Duration::from_secs(10);
let next = tokio::time::timeout(deadline, rx.next())
.await
.map_err(|_| RelayError::Client("握手超时(10s 未收到 Hello)".into()))?;
let msg = next
.ok_or_else(|| RelayError::Client("握手阶段连接关闭".into()))?
.map_err(|e| RelayError::WebSocket(format!("握手 recv 失败: {e}")))?;
let text = match msg {
Message::Text(t) => t,
Message::Binary(_) => {
return Err(RelayError::Client("握手首帧必须为文本".into()));
}
_ => return Err(RelayError::Client("握手首帧类型非法".into())),
};
let hello: Hello =
serde_json::from_str(&text).map_err(|e| RelayError::Client(format!("Hello 解析失败: {e}")))?;
Ok(hello)
}
/// 处理入站文本帧(构造 BroadcastMessage → route)
async fn handle_inbound_text(
state: &RelayState,
conn_id: ConnId,
kind: ClientKind,
device_id: &str,
raw: &str,
) -> Result<()> {
// 入站文本即业务 payload(relay 不解析),包成 BroadcastMessage
// payload 直接用原始 JSON 值;若客户端发非 JSON 文本,则包成字符串值
let payload: serde_json::Value =
serde_json::from_str(raw).unwrap_or(serde_json::Value::String(raw.to_string()));
// 心跳协议:miniapp 发 {control_kind: "ping"} → relay 直接回 pong(不经 device 透传)。
// miniapp 用 pong 更新 lastPongTime 看门狗(防移动网络 TCP 半连接挂死)。
// device 端收到 control 消息也仅 console.log,不影响业务。
if let Some(control_kind) = payload
.get("control_kind")
.and_then(|v| v.as_str())
{
if control_kind == "ping" && kind == ClientKind::Miniapp {
let pong_payload = serde_json::json!({"control_kind": "pong"});
let pong_msg = BroadcastMessage {
device_id: device_id.to_string(),
kind: crate::broadcast::MessageKind::Control,
source: conn_id,
from: ClientKind::Device, // pong 来自 relay(代理 device),让 miniapp 识别为合法响应
payload: pong_payload,
ts: now_ms(),
};
let _ = state.route(&pong_msg).await;
tracing::trace!(
conn_id = conn_id.0,
device_id = %device_id,
"miniapp ping → relay pong(本地响应)"
);
return Ok(());
}
}
let now = now_ms();
let (msg_kind, from) = match kind {
ClientKind::Device => (MessageKind::Event, ClientKind::Device),
ClientKind::Miniapp => (MessageKind::Command, ClientKind::Miniapp),
};
let msg = BroadcastMessage {
device_id: device_id.to_string(),
kind: msg_kind,
source: conn_id,
from,
payload,
ts: now,
};
let delivered = state.route(&msg).await;
tracing::debug!(
conn_id = conn_id.0,
?msg_kind,
device_id = %device_id,
delivered,
"入站消息已路由"
);
Ok(())
}
/// 广播 pump:从 mpsc 取消息,序列化后写回 socket sink
///
/// 任务退出条件:bc_rx 关闭(对端 handle 全部 drop)/ socket_tx 关闭出错。
async fn broadcast_pump(
mut bc_rx: mpsc::UnboundedReceiver<BroadcastMessage>,
mut socket_tx: futures_util::stream::SplitSink<WebSocket, Message>,
) {
while let Some(msg) = bc_rx.recv().await {
let text = match serde_json::to_string(&msg) {
Ok(t) => t,
Err(e) => {
tracing::warn!(error = %e, "广播消息序列化失败,跳过");
continue;
}
};
if let Err(e) = socket_tx.send(Message::Text(text)).await {
tracing::warn!(error = %e, "广播写回 socket 失败,pump 退出");
break;
}
}
}
/// 便捷发送文本帧
async fn send_text(
tx: &mut futures_util::stream::SplitSink<WebSocket, Message>,
text: &str,
) -> Result<()> {
tx.send(Message::Text(text.to_string()))
.await
.map_err(|e| RelayError::WebSocket(format!("发送失败: {e}")))
}
/// 当前毫秒时间戳(避开 chrono workspace 依赖,直接用 std + SystemTime)
fn now_ms() -> i64 {
use std::time::{SystemTime, UNIX_EPOCH};
SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_millis() as i64)
.unwrap_or(0)
}