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Win11 动态壁纸引擎:WebView2 + systray + 和风天气
- WebGL 极光背景动画
- 实时天气(24h/7d预报)
- 星座运势(托盘切换)
- 暂停/继续控制
- 单实例互斥锁防双开
- vendor systray 修复 ClickedCh 静默丢弃
This commit is contained in:
2026-05-25 19:03:21 +08:00
commit 196d59269d
11 changed files with 2031 additions and 0 deletions

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main.go Normal file
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package main
import (
"bytes"
"embed"
"encoding/binary"
"encoding/json"
"fmt"
"image"
"image/color"
"image/png"
"io"
"log"
"net/http"
"os"
"path/filepath"
"regexp"
"runtime"
"strconv"
"sync/atomic"
"strings"
"time"
"unsafe"
"github.com/getlantern/systray"
"github.com/jchv/go-webview2"
"golang.org/x/sys/windows"
)
//go:embed wallpaper.html
var fs embed.FS
var (
user32 = windows.NewLazySystemDLL("user32.dll")
procFindWindowW = user32.NewProc("FindWindowW")
procFindWindowExW = user32.NewProc("FindWindowExW")
procSendMessageTimeoutW = user32.NewProc("SendMessageTimeoutW")
procSetParent = user32.NewProc("SetParent")
procGetForegroundWindow = user32.NewProc("GetForegroundWindow")
procGetWindowRect = user32.NewProc("GetWindowRect")
procGetSystemMetrics = user32.NewProc("GetSystemMetrics")
procMoveWindow = user32.NewProc("MoveWindow")
procShowWindow = user32.NewProc("ShowWindow")
procSetProcessDPIAware = user32.NewProc("SetProcessDPIAware")
procSetWindowLongPtrW = user32.NewProc("SetWindowLongPtrW")
procGetMessageW = user32.NewProc("GetMessageW")
procPostMessageW = user32.NewProc("PostMessageW")
procTranslateMessage = user32.NewProc("TranslateMessage")
procDispatchMessageW = user32.NewProc("DispatchMessageW")
)
var wv webview2.WebView
var configPath string
var wvHwnd uintptr
var jsQueue = make(chan string, 64)
var httpClient = &http.Client{Timeout: 10 * time.Second}
var paused int32 // atomic: 0=running, 1=paused
const wmEvalJS = 0x0401 // WM_USER + 1
func evalJS(js string) {
select {
case jsQueue <- js:
log.Println("📤 evalJS queued:", js[:min(60, len(js))])
default:
log.Println("⚠️ jsQueue full, dropping eval")
}
if wvHwnd != 0 {
ret, _, _ := procPostMessageW.Call(wvHwnd, wmEvalJS, 0, 0)
log.Printf("📤 PostMessageW ret=%d hwnd=0x%x", ret, wvHwnd)
} else {
log.Println("⚠️ wvHwnd is 0, skip PostMessage")
}
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
// ── Config ──
type Config struct {
Zodiac string `json:"zodiac"`
City string `json:"city"` // QWeather city ID, 空=自动定位
}
const defaultZodiac = "射手座"
func main() {
log.SetFlags(log.Ltime | log.Lmicroseconds)
// 单实例互斥锁,防止双托盘
mutexName, _ := windows.UTF16PtrFromString("Global\\u-desktop-single-instance")
mutex, err := windows.CreateMutex(nil, false, mutexName)
if err != nil {
log.Fatal("创建互斥锁失败:", err)
}
if windows.GetLastError() == windows.ERROR_ALREADY_EXISTS {
log.Println("⚠️ 已有实例运行,退出")
windows.CloseHandle(mutex)
return
}
defer windows.CloseHandle(mutex)
exePath, _ := os.Executable()
configDir := filepath.Join(filepath.Dir(exePath), "config")
os.MkdirAll(configDir, 0755)
configPath = filepath.Join(configDir, "settings.json")
procSetProcessDPIAware.Call()
systray.Run(onSystrayReady, nil)
}
func loadConfig() *Config {
data, err := os.ReadFile(configPath)
if err != nil {
return &Config{Zodiac: defaultZodiac}
}
var cfg Config
if json.Unmarshal(data, &cfg) != nil {
return &Config{Zodiac: defaultZodiac}
}
if cfg.Zodiac == "" {
cfg.Zodiac = defaultZodiac
}
return &cfg
}
func saveConfig(cfg *Config) error {
data, _ := json.MarshalIndent(cfg, "", " ")
return os.WriteFile(configPath, data, 0644)
}
// ── Icon ──
func generateIcon() []byte {
img := image.NewRGBA(image.Rect(0, 0, 16, 16))
c := color.RGBA{R: 88, G: 101, B: 242, A: 255}
for y := 0; y < 16; y++ {
for x := 0; x < 16; x++ {
img.Set(x, y, c)
}
}
var buf bytes.Buffer
png.Encode(&buf, img)
pngData := buf.Bytes()
ico := make([]byte, 22+len(pngData))
binary.LittleEndian.PutUint16(ico[0:], 0)
binary.LittleEndian.PutUint16(ico[2:], 1)
binary.LittleEndian.PutUint16(ico[4:], 1)
ico[6], ico[7], ico[8], ico[9] = 16, 16, 0, 0
binary.LittleEndian.PutUint16(ico[10:], 1)
binary.LittleEndian.PutUint16(ico[12:], 32)
binary.LittleEndian.PutUint32(ico[14:], uint32(len(pngData)))
binary.LittleEndian.PutUint32(ico[18:], 22)
copy(ico[22:], pngData)
return ico
}
// ── Weather ──
const qweatherKey = "3b67b65a53c04170b602d2d1a7e6096f"
const qweatherHost = "https://pb4nmv4qnu.re.qweatherapi.com"
type City struct {
ID string `json:"id"`
Name string `json:"name"`
Adm2 string `json:"adm2"`
Adm1 string `json:"adm1"`
}
var cities = []City{
{"101010100", "北京", "北京", "北京"},
{"101020100", "上海", "上海", "上海"},
{"101280101", "广州", "广州", "广东"},
{"101280601", "深圳", "深圳", "广东"},
{"101200101", "武汉", "武汉", "湖北"},
{"101110101", "西安", "西安", "陕西"},
{"101210101", "杭州", "杭州", "浙江"},
{"101190101", "南京", "南京", "江苏"},
{"101070101", "沈阳", "沈阳", "辽宁"},
{"101050101", "哈尔滨", "哈尔滨", "黑龙江"},
{"101250101", "长沙", "长沙", "湖南"},
{"101270101", "成都", "成都", "四川"},
}
var defaultCity = City{"101200101", "武汉", "武汉", "湖北"}
type hourlyItem struct {
Time string `json:"time"`
Temp string `json:"temp"`
Icon string `json:"icon"`
}
type dailyItem struct {
Date string `json:"date"`
Icon string `json:"icon"`
TempMin string `json:"tempMin"`
TempMax string `json:"tempMax"`
}
var weatherIcons = map[string]string{
"晴": "☀️", "多云": "⛅", "阴": "☁️",
"雨": "🌧️", "雪": "❄️", "雷": "⛈️",
"雾": "🌫️", "霾": "😷", "风": "💨",
}
func getWeatherIcon(text string) string {
for k, v := range weatherIcons {
if strings.Contains(text, k) {
return v
}
}
return "🌤️"
}
func httpGet(url string) ([]byte, error) {
resp, err := httpClient.Get(url)
if err != nil {
return nil, err
}
defer resp.Body.Close()
return io.ReadAll(resp.Body)
}
// getLocation 自动定位,返回城市
func getLocation() City {
// 1. 尝试 ipip.net
if city := locateByIPIP(); city != nil {
return *city
}
// 2. 尝试 QWeather GeoAPI
if city := locateByQWeather(); city != nil {
return *city
}
// 3. fallback
log.Println("⚠️ 所有定位失败,使用默认城市:", defaultCity.Name)
return defaultCity
}
func locateByIPIP() *City {
data, err := httpGet("https://myip.ipip.net")
if err != nil {
log.Println("ipip.net 不可用:", err)
return nil
}
text := string(data)
log.Println("ipip.net 响应:", text)
re := regexp.MustCompile(`来自于[:]\s*(.+?)\s*$`)
m := re.FindStringSubmatch(text)
if m == nil {
return nil
}
parts := strings.Fields(m[1])
cityName := parts[0]
if len(parts) >= 3 {
cityName = parts[2]
} else if len(parts) >= 2 {
cityName = parts[1]
}
for _, c := range cities {
if c.Name == cityName {
log.Println("✅ ipip.net 匹配:", c.Name)
return &c
}
}
log.Println("ipip.net 城市", cityName, "不在预置列表中")
return nil
}
func locateByQWeather() *City {
data, err := httpGet("https://myip.ipip.net")
if err == nil {
re := regexp.MustCompile(`(\d+\.\d+\.\d+\.\d+)`)
if m := re.FindStringSubmatch(string(data)); m != nil {
return geoLookup(m[1])
}
}
return nil
}
func geoLookup(ip string) *City {
url := fmt.Sprintf(qweatherHost + "/v2/city/lookup?location=%s&key=%s", ip, qweatherKey)
data, err := httpGet(url)
if err != nil {
return nil
}
var resp struct {
Code string `json:"code"`
Location []struct {
ID string `json:"id"`
Name string `json:"name"`
Adm2 string `json:"adm2"`
Adm1 string `json:"adm1"`
} `json:"location"`
}
if json.Unmarshal(data, &resp) != nil || resp.Code != "200" || len(resp.Location) == 0 {
return nil
}
loc := resp.Location[0]
// 优先匹配预置列表
for _, c := range cities {
if c.Name == loc.Name {
return &c
}
}
return &City{loc.ID, loc.Name, loc.Adm2, loc.Adm1}
}
// getCurrentCity 获取当前城市(手动优先 > 自动定位)
func getCurrentCity() City {
cfg := loadConfig()
if cfg.City != "" {
for _, c := range cities {
if c.ID == cfg.City {
return c
}
}
}
return getLocation()
}
// fetchAndPushWeather 获取天气并推送给 JS
func fetchAndPushWeather(city City) {
type weatherData struct {
Current string `json:"current"`
Hourly []hourlyItem `json:"hourly"`
Daily []dailyItem `json:"daily"`
City string `json:"city"`
}
wd := weatherData{}
cityName := city.Name
if city.Adm2 != city.Name {
cityName = city.Adm2 + " " + city.Name
}
wd.City = cityName
// 当前天气
if now := fetchCurrentWeather(city.ID); now != nil {
icon := getWeatherIcon(now.Text)
wd.Current = fmt.Sprintf("📍 %s %s %s %s°C", cityName, icon, now.Text, now.Temp)
} else {
wd.Current = fmt.Sprintf("📍 %s ☀️ 晴 24°C", cityName)
}
// 24h 预报
wd.Hourly = fetchHourlyForecast(city.ID)
// 7d 预报
wd.Daily = fetchDailyForecast(city.ID)
jsonData, _ := json.Marshal(wd)
evalJS(fmt.Sprintf(`if(window.updateWeatherFromGo) window.updateWeatherFromGo(%s)`, string(jsonData)))
log.Println("✅ 天气已推送:", wd.Current)
}
type currentWeather struct {
Text string `json:"text"`
Temp string `json:"temp"`
}
func fetchCurrentWeather(cityID string) *currentWeather {
url := fmt.Sprintf(qweatherHost + "/v7/weather/now?location=%s&key=%s", cityID, qweatherKey)
data, err := httpGet(url)
if err != nil {
return nil
}
var resp struct {
Code string `json:"code"`
Now struct {
Text string `json:"text"`
Temp string `json:"temp"`
} `json:"now"`
}
if json.Unmarshal(data, &resp) != nil || resp.Code != "200" {
return nil
}
return &currentWeather{resp.Now.Text, resp.Now.Temp}
}
func fetchHourlyForecast(cityID string) []hourlyItem {
url := fmt.Sprintf(qweatherHost + "/v7/weather/24h?location=%s&key=%s", cityID, qweatherKey)
data, err := httpGet(url)
if err != nil {
return nil
}
var resp struct {
Code string `json:"code"`
Hourly []struct {
FxTime string `json:"fxTime"`
Temp string `json:"temp"`
Text string `json:"text"`
} `json:"hourly"`
}
if json.Unmarshal(data, &resp) != nil || resp.Code != "200" {
return nil
}
var result []hourlyItem
for i, h := range resp.Hourly {
if i >= 8 {
break
}
// fxTime: "2026-05-25T14:00+08:00" -> "14:00"
t := h.FxTime
if idx := strings.Index(t, "T"); idx >= 0 {
t = t[idx+1:]
if len(t) >= 5 {
t = t[:5]
}
}
result = append(result, hourlyItem{t, h.Temp + "°", getWeatherIcon(h.Text)})
}
return result
}
func fetchDailyForecast(cityID string) []dailyItem {
url := fmt.Sprintf(qweatherHost + "/v7/weather/7d?location=%s&key=%s", cityID, qweatherKey)
data, err := httpGet(url)
if err != nil {
return nil
}
var resp struct {
Code string `json:"code"`
Daily []struct {
FxDate string `json:"fxDate"`
TextDay string `json:"textDay"`
TempMin string `json:"tempMin"`
TempMax string `json:"tempMax"`
} `json:"daily"`
}
if json.Unmarshal(data, &resp) != nil || resp.Code != "200" {
return nil
}
weekdays := []string{"周日", "周一", "周二", "周三", "周四", "周五", "周六"}
today := time.Now().Format("2006-01-02")
var result []dailyItem
for _, d := range resp.Daily {
date := d.FxDate
if date == today {
date = "今天"
} else {
if t, err := time.Parse("2006-01-02", date); err == nil {
date = weekdays[t.Weekday()]
}
}
result = append(result, dailyItem{date, getWeatherIcon(d.TextDay), d.TempMin, d.TempMax})
}
return result
}
func weatherLoop() {
// 首次延迟等 WebView 初始化
time.Sleep(3 * time.Second)
city := getCurrentCity()
log.Println("🌤️ 初始城市:", city.Name)
fetchAndPushWeather(city)
ticker := time.NewTicker(10 * time.Minute)
for range ticker.C {
city := getCurrentCity()
fetchAndPushWeather(city)
}
}
// ── Systray ──
var zodiacItems []*systray.MenuItem
var cityItems []*systray.MenuItem
func onSystrayReady() {
systray.SetIcon(generateIcon())
systray.SetTooltip("动态壁纸引擎")
mPause := systray.AddMenuItem("暂停", "暂停/继续")
systray.AddSeparator()
// 星座子菜单
mZodiac := systray.AddMenuItem("星座设置", "")
zodiacs := []string{
"白羊座", "金牛座", "双子座",
"巨蟹座", "狮子座", "处女座",
"天秤座", "天蝎座", "射手座",
"摩羯座", "水瓶座", "双鱼座",
}
cfg := loadConfig()
for _, z := range zodiacs {
item := mZodiac.AddSubMenuItem(z, z)
if z == cfg.Zodiac {
item.Check()
}
zodiacItems = append(zodiacItems, item)
}
systray.AddSeparator()
// 城市子菜单
mCity := systray.AddMenuItem("城市设置", "")
for _, c := range cities {
item := mCity.AddSubMenuItem(c.Name, c.Adm1+" "+c.Name)
if cfg.City == c.ID {
item.Check()
}
cityItems = append(cityItems, item)
}
systray.AddSeparator()
mQuit := systray.AddMenuItem("退出", "退出程序")
// 星座选择监听
for i, item := range zodiacItems {
go func(idx int, mi *systray.MenuItem) {
name := zodiacs[idx]
log.Printf("⭐ 星座监听启动: %s", name)
for {
<-mi.ClickedCh
log.Printf("⭐ 星座点击: %s", name)
cfg := loadConfig()
cfg.Zodiac = name
saveConfig(cfg)
for _, it := range zodiacItems {
it.Uncheck()
}
mi.Check()
evalJS(fmt.Sprintf(`window.userZodiac = %q; if(window.updateTime) updateTime();`, name))
}
}(i, item)
}
// 城市选择监听
for i, item := range cityItems {
go func(idx int, mi *systray.MenuItem) {
log.Printf("🏙️ 城市监听启动: %s", cities[idx].Name)
for {
<-mi.ClickedCh
city := cities[idx]
log.Printf("🏙️ 城市点击: %s", city.Name)
cfg := loadConfig()
cfg.City = city.ID
saveConfig(cfg)
for _, it := range cityItems {
it.Uncheck()
}
mi.Check()
go fetchAndPushWeather(city)
}
}(i, item)
}
// 暂停
go func() {
log.Println("暂停监听启动")
for {
<-mPause.ClickedCh
newVal := 1 - atomic.LoadInt32(&paused)
atomic.StoreInt32(&paused, newVal)
isPaused := newVal == 1
log.Printf("暂停切换: paused=%v", isPaused)
if isPaused {
mPause.SetTitle("继续")
} else {
mPause.SetTitle("暂停")
}
evalJS("if(window.setPaused) setPaused(" + strconv.FormatBool(isPaused) + ")")
}
}()
// 退出
go func() {
<-mQuit.ClickedCh
os.Exit(0)
}()
go startWebView()
go weatherLoop()
}
// ── WebView ──
func startWebView() {
runtime.LockOSThread()
workerw := findWorkerW()
if workerw == 0 {
log.Fatal("WorkerW not found")
}
screenW, screenH := getScreenSize()
log.Printf("Screen: %dx%d", screenW, screenH)
wv = webview2.NewWithOptions(webview2.WebViewOptions{
AutoFocus: false,
WindowOptions: webview2.WindowOptions{
Title: "动态壁纸",
Width: uint(screenW),
Height: uint(screenH),
},
})
if wv == nil {
log.Fatal("WebView2 create failed")
}
htmlData, err := fs.ReadFile("wallpaper.html")
if err != nil {
log.Fatal("读取 wallpaper.html 失败:", err)
}
wv.Bind("setZodiacFromGo", func(zodiac string) error {
cfg := loadConfig()
cfg.Zodiac = zodiac
return saveConfig(cfg)
})
wv.SetHtml(string(htmlData))
time.Sleep(1 * time.Second)
wvHwnd = uintptr(wv.Window())
procSetWindowLongPtrW.Call(wvHwnd, uintptr(0xFFFFFFF0), uintptr(0x80000000|0x10000000|0x02000000))
procShowWindow.Call(wvHwnd, 5)
procMoveWindow.Call(wvHwnd, uintptr(^uint(0)), uintptr(^uint(0)), uintptr(screenW+2), uintptr(screenH+2), 1)
log.Printf("✅ 壁纸已嵌入: HWND=0x%x, %dx%d", wvHwnd, screenW, screenH)
// 注入配置
go func() {
time.Sleep(500 * time.Millisecond)
cfg := loadConfig()
evalJS(fmt.Sprintf(`window.userZodiac = %q;`, cfg.Zodiac))
log.Printf("✅ 配置已注入: zodiac=%s", cfg.Zodiac)
}()
go fullscreenMonitor()
// 延迟嵌入 WorkerW
go func() {
time.Sleep(3 * time.Second)
workerw := findWorkerW()
if workerw != 0 {
oldParent, _, _ := procSetParent.Call(wvHwnd, workerw)
log.Printf("✅ SetParent: 0x%x -> 0x%x (old=0x%x)", wvHwnd, workerw, oldParent)
procMoveWindow.Call(wvHwnd, uintptr(^uint(0)), uintptr(^uint(0)), uintptr(screenW+2), uintptr(screenH+2), 1)
}
}()
// 消息循环
type msg struct {
hwnd uintptr
message uint32
wParam uintptr
lParam uintptr
time uint32
pt struct{ x, y int32 }
}
var m msg
log.Println("启动自定义消息循环...")
for {
ret, _, _ := procGetMessageW.Call(
uintptr(unsafe.Pointer(&m)),
0, 0, 0,
)
if ret == 0 {
break
}
if m.message == wmEvalJS {
log.Println("收到 wmEvalJS, drain queue...")
for {
select {
case js := <-jsQueue:
wv.Eval(js)
default:
goto nextMsg
}
}
}
nextMsg:
procTranslateMessage.Call(uintptr(unsafe.Pointer(&m)))
procDispatchMessageW.Call(uintptr(unsafe.Pointer(&m)))
}
}
func findWorkerW() uintptr {
progman, _, _ := procFindWindowW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr("Progman"))), 0)
if progman == 0 {
return 0
}
var result uintptr
procSendMessageTimeoutW.Call(progman, 0x052C, 0, 0, 0x0000, 1000, uintptr(unsafe.Pointer(&result)))
shellDefView, _, _ := procFindWindowExW.Call(progman, 0,
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr("SHELLDLL_DefView"))), 0)
workerwAfterShell, _, _ := procFindWindowExW.Call(progman, shellDefView,
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr("WorkerW"))), 0)
if workerwAfterShell != 0 {
return workerwAfterShell
}
ww, _, _ := procFindWindowExW.Call(progman, 0,
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr("WorkerW"))), 0)
return ww
}
func getScreenSize() (int32, int32) {
w, _, _ := procGetSystemMetrics.Call(0)
h, _, _ := procGetSystemMetrics.Call(1)
return int32(w), int32(h)
}
func fullscreenMonitor() {
type rect struct{ Left, Top, Right, Bottom int32 }
var lastState string
for {
if atomic.LoadInt32(&paused) == 0 && wv != nil {
fg, _, _ := procGetForegroundWindow.Call()
if fg != 0 {
var r rect
procGetWindowRect.Call(fg, uintptr(unsafe.Pointer(&r)))
screenW, screenH := getScreenSize()
isFull := (r.Right-r.Left >= screenW) && (r.Bottom-r.Top >= screenH)
state := strconv.FormatBool(isFull)
if state != lastState {
lastState = state
evalJS("if(window.setFullscreen) setFullscreen(" + state + ")")
}
}
}
time.Sleep(2 * time.Second)
}
}